It is easy to see why the expectations of the next joint venture of Teyon and Reef Entertainment were not so high. Finally, the couple has arrived on the current console generation, with a lot of negative luggage and another film object in the hands. But can you do better work this time than your big colleagues? Terminator: Resistance is an admirable effort to create a pure single player ego shooter that is retained by the lack of an AAA budget and monotonous struggle.
Obtain almost 30 years after the day of the recent court in the Timeline of the Future War, referred to in Terminator and T2: Recent Day, and take over the role of John Conners in the fight against the robot invaders after he Skynet was marked for termination. What may appear as a paperful action at first glance, it turns out even more than making progress.
Conners quickly joins a ragged group of aase freshness, where he begins to find friends and make relationships, and here is a large part of the heart of the narrative. We started to take care of one or two of our companions to ensure that we check them after the missions and talk to us. An emerging love interest of love develops with a raging speed, while a handful of turns can be easily predicted, but there are only minor defects in a decent history of the robot war.
However, what this story holds together is perhaps the most impressive at Terminator: Resistance. The development of their relationship with characters leads to numerous secondary tasks, but they must select the correct dialog options so that this happens. It's never about treacherous gestures of "Jennifer has honored" or "Ryan will remember" beyond, but it is an impressive implementation for an experience of which we have adopted that they focused exclusively on shooting. There is a reason to return to your surgical basis after you reach each destination with a new dialogue and closed friendships to strengthen yourself.
This degree of freedom also transfers to the commitment of the game to tackle the goals in any order. With open cards you can explore different districts - full resources for collecting craftsmanship and enemies that you can either attack or avoid it.
Speaking of fighting is nothing more than usable. Equipped with the typical assault rifles, shotguns and pistols, enemies hardly occur against each other, when their trigger finger has come into action once. Even on the normal difficulty level, you can freely lift off outdoors and fire balls on terminators without leaving a scratch. It's all too easy, which leads to a seven-hour campaign, which is only a challenge in its hardest difficulty.
There is a little variety in the way you handle your business. Stealth is more than meaningful option, but it feels like time-waste if you simply attack the robothoret head to find a much more efficient way to success. There is little motivation to do things in breastfeeding so that they often encounter a group of terminators and their plasma brigade takes over the talk.
The goals are not particularly inspired - they consist only in chasing fortresses into the air, turning off certain robots and crossing the environment to achieve certain goals. Open places offer some variety of ways to get there, but as soon as you reach a waypoint, you will do the same.
If you consider all this, it may be a surprise that we have nevertheless managed to enjoy our time with the game. There is nothing special about Terminator: Resistance out of its efforts to build relationships between the player and the NPCs, but because of its simple nature, we were able to sit back and simply plow wave for wave of terminators on a rather satisfactory way. It is ego-shooter-comfort food - it serves little originality, but is just enough to ensure that pushing the trigger is a pleasant routine.
If there is an area where the experience really gets down, then it's the presentation. Graphically it can not exceed other titles from 2019, thanks to an incredibly matt color palette, which paints the world with a sea of downfall and darkness. Some character models look better than others, but a visual powerhouse is certainly not. The frame rate does not look much better if dramatic drops bring the title to succumb. 30 pictures per second is the goal, but whether this is achieved, most of the time stands for the debate.
Conclusion
Although Terminator: Resistance in a series of key areas is no longer up to date, it succeeds in starting a campaign that just deserves that those who want to turn off their brain and want to enjoy pointless actions. The efforts to increase the importance of relationships and interactions contribute significantly to differentiating the experience, but are retained by technical defects and the vision will not be fully realized.
- Surprisingly interesting action
- Character development
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Dialogue and Relationship Options
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Fight is not in the least exciting
- Weak performance
- Boring, without graphic
Average 5/10
Evaluation Directive Review copy of Reef Entertainment
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