Skip to main content

Examen de Pokemon Brilliant Diamond et Shining Pearl

Original text too short.

Pokémon remakes are strange beasts in the best case. The evolution of the series is done in jerks, with only a handful of surviving features to several generations. This leaves the modern versions of older games (like Diamond and Pearl) strangely anachronism. That said, Brilliant Diamond and Shining Pearl have less sense than any Pokemon remake I ve ever played. Do not mistake yourself ! This is a refined, fluid and accessible experience, which makes it mainly justice to the original version. I simply can not understand the displayed visual language. The three distinct aesthetic visions create a discordant and confusing final product.

The three styles may not be immediately apparent. Everything seems pretty uniform at the beginning. The standard aerial view is a 3D version of the original style, with a failover murmur and some improved model designs. But then a kinematics occurs, and you suddenly get a close up on these models of Chili characters. It s instantly rebutting. The original versions of these characters were supposed to be seen at a respectable distance. You can not just place the camera a few meters away and not give it an extremely strange look. Everyone you meet looks like a close collection keychain. Of course, once in combat, these adorable models are replaced by normal appearance characters. This actually follows very closely the original game, except enlarged Chili view. It really never becomes less strange. In a way, music follows this same formula, moreover.

Are They WORTH IT?! REVIEWS for Pokemon Brilliant Diamond and Pokemon Shining Pearl

Brilliant Diamond and Shining Pearl have a dense and layered soundtrack that I can not reliably distinguish from the original version. Although instrumentation is more complex, style and execution are somehow identical. This leads to a music that sounds good, but that seems strange. It s almost as if they took the Masters of the DS Games and wore them directly on the switch. The effect is usually harmless, with one exception. Each coach fight is launched by a brief musical interlude, which differs according to the type of coach to which you are confronted. These little songs are almost uniformly unofficial. It s like if they had piled up 90 seconds of song in a six-second track. Between music and visuals, it s hard to get an idea of ​​these games.

Maybe I m not clear enough. There is something so strange to see your character Chili walk on polite floor, his reflection moving with him. Conversations between two characters unfold without a single change of expression. Your mother sends you in a giant quest, fixed and frozen vitreous eyes. You look like a price of capsule machine, but your shadow is animated and fluid. External scenes use an inclination key, while the textures are irregular and sparse. The combat models are full of life, while the Chili versions are pure driftwood. The shops and Pokémon centers all have detailed door animations for any reason. The developers took great care to get this accurate aesthetic, and that disconcerts me completely.

Aside from strange aesthetic choices, the gameplay is solid as a rock. The basic formula is virtually unchanged from the originals, which is honestly excellent news. The fourth generation is right when they started stuffing these games full of wacky features. Things like multi-speed bikes, underground tunnels, beauty contests and secret bases help you stay committed. In addition to this, the sharing of experience is now the default setting, which I approve wholeheartedly. Never ever your confrontation of viable type will be 15 levels too weak, even if they have been with you since the second city! I have not played these games since their original release, which means that I constantly remember more interesting features as they appear. There are new items that I m not free to discuss, but just know that they are the cherry on an already delicious cake.

On the other hand, I do not know who this version is for. If you have never played in Diamond and Pearl, you will probably love these games. Assuming it does not bother you a few small steps back in terms of mechanics. If you are familiar with the old games, it will be a nostalgic rather nice trip. Especially if you have forgotten everything that happens, like me. The only problem is the disconcerting visual and audio design. More than anything, these choices suggest that Pokémon does not know exactly what fans expect from these games. Brilliant Pearl feels well-designed but confused, as if they pursued several disparate visions at a time. If you can see beyond these strange decisions, you will find a set of pretty respectable Pokémon games.

Comments

Popular posts from this blog

Forza Horizon 5: How to Give Cars Noah Nelson

So they are in the mood to give. Seems a little too early, but maybe the time the gratitude has excited to share your wealth. So give away cars in Fora Horizon 5. Fora Horizon 5 is the latest entry in the Fora Horizon series. Similar to your Fora companion, the Horizon series focuses slightly more on action instead of reality. While you still have a realistic racing experience with this game, be prepared for high speeds, big jumps and maybe one or two explosions prepared. To give away a car, you have to have a car. Once you have a car you want to give away, go to the My Horizon menu, which you will find in the pause menu. Arrived there, select the option Gift Drop and you can start. You can choose which car you want to deliver to whom. It is also important to note that the car you give away, has all upgrades, tuning-ups, modifications and coatings that are currently attached when it is given away. That is, whoever is the lucky, gets her sampled car in all his splendor. Another w...

Schalke makes his last professional game in Lol - season ran cruel

Schalke 04 has beaten his last professional game in Lol. After Summer Split 2021 Schalke sells its place in the professional league Lec Derneague of Legends to a Swiss team. The last match of Schalke was a new swatter against Fnatic. It was the tenth defeat in a row. After the sale was fixed, nothing came to Königsblau. That's the situation: The club Schalke 04 had bought the team "Elements" in May 2016 and thus also the license to play in the professional league LEC. This is a league after the "franchise" system: There are no abands or climbs - who wants to play in the league, must buy a license. But by the descent of the footballers in 2021 and a financial emergency demonstrating by Corona, the club now needed urgent money. The license was sold to start in the LEC to a team in Switzerland. From 2022 Team BDS plays on the square, which now has Schalke. Since became known that the team is really sold, Schalke nothing left. After 10 defeats in a row, S...

Dream Cycle: Lara Croft Creator Toby Gard reveals new action

With Dream Cycle, the Developer Studio Cathuria Games and Publisher Raw Fury founded by Lara-Croft Creator Toby Gard announced a new action adventure as part of Gamescom Opening Night Live , which should already appear on September 7, 2021 in the Early Access for PC. On Steam you can already use the title done before the end of 2022 already on the wish list. Game description of the manufacturer: _ Dream Cycle is a continuously developing adventure, in a world-rushed world - the Dreamland. The players hatch in the role of Morgan Carter, a student Arcane arts, which was deprived of their magical essence. Caught In the Dreamlands, Morgan now has to find a way to free this world of dark magic and to thwart the ambitious plans of their opponent, a God, thwarts. The players can develop their own playing style and rely on a comprehensive arsenal of weapons and magic . To start the Early Access Phase by Dream Cycle, the action adventure is already tens of thousands of adventures, dangers a...